Posts Tagged ‘elegance’

A deep dive into the design of True Messiah

As an independent developer with a board game, I sometimes find myself traveling to board game nights and events to demo True Messiah and build interest. At these events, I’m often asked: “What other games does True Messiah play like?” I often respond with something like, “Go meets Magic the…

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Against the cult of simplicity

If you’ve spent any significant time going through my archive of design-focused articles, you probably know that I am allergic to dogmatic declarations about how to design games. Over the past four years, I’ve responded to calls to remove text from games, calls to remove story and attractive visual art…

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