Posts Tagged ‘Game development generally’

So you created an action RPG. Stop congratulating yourself.

A recent Gamasutra interview with Matt Findley has caused a firestorm of debate to erupt across the internet concerning the continued vitality of turn-based RPGs. Findley is an alum of the now-defunct development studio Black Isle, which produced legitimately brilliant turn-based RPGs like Fallout. So you can understand why an…

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A good review?

As a game designer, sometimes you receive news, and you’re not sure whether it’s good news or bad news. For example, Telepath: Psy Arena 2 has just received its most positive review yet! But it’s posted on a site called HarryBalls.com. Um, yeah. From the review: The care Sinister has…

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Interview with GameDevHub

I thought you might like to know that GameDevHub.com has published an interview with me about game development and Telepath RPG: Servants of God in particular. Here’s an excerpt: GDH: When you begin development of a game, what area do you start with? For example, with the Telepath games, had…

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