The Sinister Design Forums

Please login or register.

Login with username, password and session length
Advanced search  

News:

Welcome to the new Sinister Design forums!

Pages: 1 ... 15 16 [17] 18 19 ... 64

Author Topic: New attacks for teammates  (Read 89060 times)

jak 123x2

  • Ghost
  • Offline Offline
  • Posts: 3
    • View Profile
Re: Formulated Teammate Attacks Ideas
« Reply #240 on: July 01, 2010, 06:00:29 PM »

I think there should be moves that involve attacks that involve a fuision of both psy and melee or even psy and ranged like a move like this

Move: psy air cutter

person: griffin

range: 1-2

cost: 6
Logged

Duskling

  • Black Cape
  • ***
  • Offline Offline
  • Posts: 847
    • View Profile
Re: Formulated Teammate Attacks Ideas
« Reply #241 on: July 01, 2010, 07:10:02 PM »

Welcome to the forums, jak 123x2, use proper grammar, punctuation, play the games, follow the rules, share your ideas, and enjoy your stay! On a more related topic, this is where we post the attacks that have already been agreed on, this is where we post ideas.
Logged

SmartyPants

  • White Cape
  • ***
  • Offline Offline
  • Posts: 1813
    • View Profile
    • -----
Re: Formulated Teammate Attacks Ideas
« Reply #242 on: July 02, 2010, 09:01:30 AM »

I don't think Griffin should have a ranged attack.  Range attacks are for bowmen, spearmen, and knife throwers.  All other weapon users should only be able to attack one's immediate area.

Bromtaghon

  • Blue Cape
  • **
  • Offline Offline
  • Posts: 351
  • Current Elemental Master of Cryokinesis.
    • View Profile
Re: New attacks for teammates
« Reply #243 on: July 02, 2010, 03:33:56 PM »

I agree, 'Psy Air Cutter' is pretty much the same as impale.  While I see that identical attacks are perfectly legal (Thresh/Melee, Crossbow/Bow, etc) I think we should leave that to the Spearman (Imaple.)
Logged
He drove his expensive car into a tree and found out how the Mercedes bends.

Current Elemental Master of Cryokinesis.

KZ

  • Global Moderator
  • White Cape
  • *****
  • Offline Offline
  • Posts: 1161
    • View Profile
Re: New attacks for teammates
« Reply #244 on: July 02, 2010, 03:51:35 PM »

I'll third that: Griffin may be better off with a greater area attack, like Whirlind (after all, he should be an exceptional fighter and be better than his enemy equivalents- after all, Rahel is better than the Ravinale Snipers), rather than encroach into the niche of the Spearman.
Logged
Welcome to the forums!
Read the rules, use proper grammar and punctuation, play the games, share your ideas and enjoy your stay!

Zackirus

  • Black Cape
  • ***
  • Offline Offline
  • Posts: 713
  • Oh Canada!
    • View Profile
Re: New attacks for teammates
« Reply #245 on: July 02, 2010, 04:08:41 PM »

I fourth, besides with the suspected spearman partner you will have a character that can do both long and short ranged attacks (besides it just sounds like another impale)
Logged
If The World Was A Bit More Like Canada, Then We Would Have A Great World, And Hockey 24/7

- Lord Canada

Bromtaghon

  • Blue Cape
  • **
  • Offline Offline
  • Posts: 351
  • Current Elemental Master of Cryokinesis.
    • View Profile
Re: New attacks for teammates
« Reply #246 on: July 02, 2010, 04:34:41 PM »

@Zackirus: It IS Impale, but with a longer name, useable by a different person.
Logged
He drove his expensive car into a tree and found out how the Mercedes bends.

Current Elemental Master of Cryokinesis.

Zackirus

  • Black Cape
  • ***
  • Offline Offline
  • Posts: 713
  • Oh Canada!
    • View Profile
Re: New attacks for teammates
« Reply #247 on: July 02, 2010, 07:38:25 PM »

@Zackirus: It IS Impale, but with a longer name, useable by a different person.

That is what I meant
Logged
If The World Was A Bit More Like Canada, Then We Would Have A Great World, And Hockey 24/7

- Lord Canada

Bromtaghon

  • Blue Cape
  • **
  • Offline Offline
  • Posts: 351
  • Current Elemental Master of Cryokinesis.
    • View Profile
Re: New attacks for teammates
« Reply #248 on: July 02, 2010, 10:10:09 PM »

Also, Dusk- you should change your post about this being the Formulated thread, seeing as it got moved, otherwise people might get confused.

Did the concept of Griffin getting Whirlwind make it into the Formulated?
Logged
He drove his expensive car into a tree and found out how the Mercedes bends.

Current Elemental Master of Cryokinesis.

MikeW781

  • Black Cape
  • ***
  • Offline Offline
  • Posts: 651
    • View Profile
Re: New attacks for teammates
« Reply #249 on: July 03, 2010, 07:55:16 AM »

One vote for Griffin getting whirlwind at slash level 2!
Logged
Currently tied with Zack for the title of Master of Light!

Steelfist

  • Guest
Re: New attacks for teammates
« Reply #250 on: July 03, 2010, 07:58:08 AM »

I'll second that!
Logged

KZ

  • Global Moderator
  • White Cape
  • *****
  • Offline Offline
  • Posts: 1161
    • View Profile
Re: New attacks for teammates
« Reply #251 on: July 03, 2010, 08:47:21 AM »

Did the concept of Griffin getting Whirlwind make it into the Formulated?

You know, I don't think it did! Though it sure was well discussed before. I am definitely up for seeing Griffin get Whirlwind, especially with even greater in-game difficulty due to more complex AI. To compensate for the strength of the attack, why not make it available somewhere around level 15-18, to make it all the more sweeter when Griffin gets it (and it will be right around the middle of the game, where Slash wouldn't be that impressive, really). Hence, count this as a 3rd vote for getting Grffin that attack. If this goes to/near 10 positive votes, this goes into formulated.
Logged
Welcome to the forums!
Read the rules, use proper grammar and punctuation, play the games, share your ideas and enjoy your stay!

Zackirus

  • Black Cape
  • ***
  • Offline Offline
  • Posts: 713
  • Oh Canada!
    • View Profile
Re: New attacks for teammates
« Reply #252 on: July 03, 2010, 09:24:35 AM »

I fourth the Attack because Griffin does need some new attacks! I also agree with KZ, I think we have talked about this before.....
Logged
If The World Was A Bit More Like Canada, Then We Would Have A Great World, And Hockey 24/7

- Lord Canada

SmartyPants

  • White Cape
  • ***
  • Offline Offline
  • Posts: 1813
    • View Profile
    • -----
Re: New attacks for teammates
« Reply #253 on: July 03, 2010, 09:35:18 AM »

Do all of you folks agree on Whirlwind for Griffin  as an upgrade of Slash then? If there are many positive replies, then I'll add it to formulated!
I got no complaints about it.

For the few who don't know what Whirlwind looks like:
00000
0XXX0
0XGX0
0XXX0
00000

0-not effected X-attacked G-Griffin
I thought people agreed on Whirlwind forever ago.

Piercing Throw- A powerful throw of a spear can stab through an enemy and hit the square behind your target.
Range: 2-3 squares
Damage: (1/2)Strength + (1/2)Psy Power + 2 + Piercing Throw Level
Cost: 9 PsP

000
0X0
0X0
000
0S0

0=uneffected space, X=attacked space, S=spearman
Is it too early too formulate an unnamed Spearman's attack?

KZ

  • Global Moderator
  • White Cape
  • *****
  • Offline Offline
  • Posts: 1161
    • View Profile
Re: New attacks for teammates
« Reply #254 on: July 03, 2010, 10:23:59 AM »

That was on the old forums, during a lull in activity, people seem to have forgotten. Let's see if everyone likes this, then I'll add it in. It seems quite a logical next step in increasing Griffin's usefullness and this attack does pose a challenge if one plays with friendly fire on.
(So far, I take it we have 5 people fully supporting Whirlwind for Griffin. Anyone else agrees? The more of us do, the more likely it is for Craig to add it in. Vox populi vox dei, so to speak.)

Well, why is it too early, im2smart4u? After all, we know what class the un-named teammate belongs to and what the standard attacks for that class are. Given that this unit will be a  teammate, drawing on analogies elsewhere in TSoG and TRPG2, the teammate will have at least one extra attack, and here is a chance to voice what expansion we'd like to see. Especially in light of the fact that many players had a chance to use a Spearman and a Red Spriggat in TPA2 in many battles and see in what areas they are lacking.
Logged
Welcome to the forums!
Read the rules, use proper grammar and punctuation, play the games, share your ideas and enjoy your stay!
Pages: 1 ... 15 16 [17] 18 19 ... 64