While repeatedly fighting the guards after taunting the beggar in the browser-based demo several bugs occured:
1. My psy points weren't regenerating when only moving or standing still. I got low on hp and moved away from the guards to cast a few big shields, but couldn't get powered up again so i lost the fight. I am not sure whether I had yellow orb equipped at the time.
2. My psy points regenerated even while attacking. After I got stronger and started dropping light bombs on the guards, I noticed my psy points increased by 5 after the second turn (I dropped a light bomb both turns). Similar thing occured after casting a titan shield. I had yellow orb equipped at the moment.
3. Guards were reappearing. During my character's lower levels the fights took more time to finish, and after a number of turns (between 8 and 10 I believe) new guards would respawn. I don't know if this is a bug or merely reinforcements arriving the way they were supposed to.
4. 'Done' button and space key wouldn't end the turn. I know that the 'Done' button bug is fixed, but this seemed to act different than that. It began after several turns, and was not caused by moving the GUI. Also, the 'Done' button bug left the space key operational.
During a fight in Deeper Downs luca regained 3 psy points after using transfer (and standing still). I don't know if that's intentional (transfer not being viewed as an attack maybe) or not.
I also noticed minor thing where my character's name wasn't displayed during conversation with Luca upon entering the room with the indigo orb. The name box showed '???' instead.