- added descriptions of all the game's status effects to the in-game glossary, cross-linked with entries to relevant stats and related status effects.
- wrote an eighth riddle for caverns.
- finished hooking up the new custom character portrait accessories buttons to the game's gamepad logic.
- fixed: the character creator in the campaign creation suite was not saving certain, newer character attributes (relevant in cases where they were edited by hand and the character was loaded back up into the editor).
- fixed: StripItemsFromUnit was causing a "key not found" error when used in battle and transferring items to reserve supplies for a roster that had not yet been established.
- wrote an eighth riddle for caverns.
- finished hooking up the new custom character portrait accessories buttons to the game's gamepad logic.
- fixed: the character creator in the campaign creation suite was not saving certain, newer character attributes (relevant in cases where they were edited by hand and the character was loaded back up into the editor).
- fixed: StripItemsFromUnit was causing a "key not found" error when used in battle and transferring items to reserve supplies for a roster that had not yet been established.