Hotfixes v. 1.0.25b:
- fixed: tooltips for units with a bespoke class description (like Dhatuu Dil) were getting their data offset incorrectly due to a delimiting error.
- fixed: the background layer of character hair for older proc gen human and spirit portraits was not loading.
- fixed: the game was assigning older proc gen spriggat portraits an incorrect "useBody" parameter, leading to these portraits simply not showing up.
- fixed: newly recruited characters could be assigned a prior relationship with a golem or spirit.
- fixed: changes to the game's sprite palette-swapping logic to support player-created palettes had broken palette-swapping for minions in Psy Clash.
- fixed: the male swordsman's Double Strike animation's compression settings had somehow changed, causing the game to display the animation with a blur and no palette swapping.