Hotfix 1.0.02a:
- during heat waves in Snow Leopard League (and on maps covered with snow in Tiger League), characters now have twice as long to win in the arena before they get stricken with heat sickness.
- added a note to the Blacksmith Rescue mission warning about using loud skills.
- added a message to the Blacksmith Rescue mission informing the player that they can control Dhatuu Dil directly after speaking to him.
- added a tutorial about using keys to unlock doors to the Blacksmith Rescue mission.
- during the Battle with the Steel Bandits, when the player is spotted, the boss now waits a turn before aggro-ing so they don't sprint out ahead of all the other units and get sniped.
- fixed: the game could run a second event upon returning to camp after the battle with the steel bandits.
- fixed: the game wasn't returning to camp after the treasure thicket event, instead skipping to the calendar.
- fixed a flaw in how the game's pathfinding algorithm interacted with allied traps. Not only was it causing movement paths through traps to not appear, but it could actually produce a really nasty character positioning offset bug if you deliberately chose to walk into an allied trap under certain conditions.
- fixed: when using a gamepad in the custom character creator, hitting the B button to exit the portrait accessories window would transfer gamepad cursor focus back to the main character creation screen as intended but would leave the accessories window open.
- fixed: when playing with gamepad, in rare circumstances, it was possible for the gamepad cursor to shift focus to the battlefield rather than the victory screen as the battle ended.
- fixed: when playing with gamepad, "Click to Continue" text exhibited a small graphical glitch when animating during the camp and plot narrations.
- fixed: when playing with gamepad, pressing the X ("Actions") button while in the middle of targeting an attack would switch the gamepad's focus to the actions bar even as the actions bar remained invisible, and would not clear the attack targeting UI or text overlay with the skill's name.
- fixed: when playing with gamepad, under some circumstances when positioning the selector over a space and then selecting a skill from the actions bar which could not target the space the selector was left on, the game would fail to snap the selector to a valid attack tile space.
- new script action: EquipmentToList. Creates a list of all equipment in the specified character's inventory; an optional parameter narrows it only to equipment which is currently equipped.
- fixed: topic tooltips were being layered beneath the describer pane in the in-game reference for the campaign creation suite.
Changes for version 1.1:
- new skill: Berserk. Buffs the user's movement 25% and strength 20% for the turn; 4 energy.
- Berserkers now learn Berserk.
- during heat waves in Snow Leopard League (and on maps covered with snow in Tiger League), characters now have twice as long to win in the arena before they get stricken with heat sickness.
- added a note to the Blacksmith Rescue mission warning about using loud skills.
- added a message to the Blacksmith Rescue mission informing the player that they can control Dhatuu Dil directly after speaking to him.
- added a tutorial about using keys to unlock doors to the Blacksmith Rescue mission.
- during the Battle with the Steel Bandits, when the player is spotted, the boss now waits a turn before aggro-ing so they don't sprint out ahead of all the other units and get sniped.
- fixed: the game could run a second event upon returning to camp after the battle with the steel bandits.
- fixed: the game wasn't returning to camp after the treasure thicket event, instead skipping to the calendar.
- fixed a flaw in how the game's pathfinding algorithm interacted with allied traps. Not only was it causing movement paths through traps to not appear, but it could actually produce a really nasty character positioning offset bug if you deliberately chose to walk into an allied trap under certain conditions.
- fixed: when using a gamepad in the custom character creator, hitting the B button to exit the portrait accessories window would transfer gamepad cursor focus back to the main character creation screen as intended but would leave the accessories window open.
- fixed: when playing with gamepad, in rare circumstances, it was possible for the gamepad cursor to shift focus to the battlefield rather than the victory screen as the battle ended.
- fixed: when playing with gamepad, "Click to Continue" text exhibited a small graphical glitch when animating during the camp and plot narrations.
- fixed: when playing with gamepad, pressing the X ("Actions") button while in the middle of targeting an attack would switch the gamepad's focus to the actions bar even as the actions bar remained invisible, and would not clear the attack targeting UI or text overlay with the skill's name.
- fixed: when playing with gamepad, under some circumstances when positioning the selector over a space and then selecting a skill from the actions bar which could not target the space the selector was left on, the game would fail to snap the selector to a valid attack tile space.
- new script action: EquipmentToList. Creates a list of all equipment in the specified character's inventory; an optional parameter narrows it only to equipment which is currently equipped.
- fixed: topic tooltips were being layered beneath the describer pane in the in-game reference for the campaign creation suite.
Changes for version 1.1:
- new skill: Berserk. Buffs the user's movement 25% and strength 20% for the turn; 4 energy.
- Berserkers now learn Berserk.