-- got the Coria cut scene working in the Vengeance of Emma Strider campaign!
-- added Photokurios sprites into the game.
-- added new parameter to
MoveCam script action: Speed. (By default, this is 1.0.)
-- added sound effect when changing browsing categories in the shop interface.
-- wrote some more attack barks for Jokester characters.

-- fixed: the dialogue menu would still accept inputs while characters were moving around onscreen.
-- fixed: talk symbols produced by the
AssignSpeaker action would disappear and not reappear again after scripting character movement during dialogue.
-- fixed: it would play the "clicked move tile" sound effect when doing scripted movement during dialogue.