Archive for the ‘Game Updates’ Category

Telepath Tactics back on Kickstarter

Folks! It’s baaaa-aaaaaack… I will now preemptively answer your questions using my astounding psychic powers: Wait. Didn’t you already run a Kickstarter? Yes: it did not succeed. Thus, Kickstarter being what it is, no one was charged and I received none of the funds. So I’m trying again. Why is…

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Telepath Tactics February 2013 update

Update time! First, I’d like to take this opportunity to formally announce something exciting: Telepath Tactics is going to be at the Indie MegaBooth at PAX East! This is a really great opportunity for the game, seeing as the gaming press tends to converge on the MegaBooth and, you know,…

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Telepath Tactics January 2013 update

Another month, another update! The first  change you’ll probably notice–indeed, the change you almost certainly have already noticed–is not to Telepath Tactics, but to the website. Which is to say, the uber-talented Jamie Sanchez redesigned SinisterDesign.net recently. If you are reading this and you need a nice site, you should…

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Telepath Tactics December 2012 update

Wow. Was that really just one month? It feels like it was a small eternity! So, I ran a Kickstarter over the past month that garnered 840 backers pledging over $18,000, but we ultimately fell a little shy of the $25,500 goal. I’m not too worried about it, though. The…

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Telepath Tactics Kickstarter campaign is go!

Telepath Tactics has a new thing going for it, folks! It starts with a ‘K’ and ends with an ‘ickstarter,’ and it’s going to let me make this game everything that it can be. I am, of course, talking about a website that you should visit immediately. If you don’t…

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Telepath Tactics November 2012 update

Hello folks, and welcome to another update on the development of Telepath Tactics! Lots of great stuff has happened over the previous month. First, the title theme music is now complete and in-game. Second, Benn Marion has the game’s title screen art almost done: Pretty, no? The biggest substantive change…

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Telepath Tactics October 2012 update

Another month, another update on Telepath Tactics! Much of this past month was spent wrangling: wrangling artists, wrangling with weird security-based behaviors in Windows, wrangling interface issues, and wrangling livestock. (Okay, just the first three.) First, on the art front: the fantastically talented Benn Marion is working on some proper…

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Telepath Tactics September 2012 update

Hey there folks, welcome to another update on our progress in developing Telepath Tactics! There were a few hiccups this month. First, I had a bit of a roommate transition, which resulted in my not having internet at home until late Saturday evening. This, in turn, made it impossible for…

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Telepath Tactics August 2012 Update

Hey, folks! It’s that special time once again, where I fill you in on all the goings-on in the development of Telepath Tactics. First and most importantly, Telepath Tactics now supports user-created campaigns! You may recall me mentioning last month that Telepath Tactics will have a single player campaign. Well,…

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