Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.


Messages - Ertxiem

Pages: 1 ... 3 4 [5] 6 7 ... 133
61
General Discussion / Re: Ask the developer a question!
« on: March 17, 2013, 05:18:09 AM »
I've seen a couple of suggestions regarding the port of TT to Android/iOS. How hard do you estimate it would be?

62
Telepath Tactics / Re: Telepath Tactics - opinions
« on: March 16, 2013, 05:23:33 PM »
Welcome wartman. KZ's sig says everything:
Quote from: KZ's sig
Welcome to the forums!
Read the rules, use proper grammar and punctuation, play the games, share your ideas and enjoy your stay!
But it seems that you're already following those!

Regarding the interface, if it's not too much to ask from Craig, it would be nice if both options could be chosen (fixed position and auto-position). But apart from the personal preferences, that may not be a crucial thing in game-play. After some turns we'll probably end up getting used to either way of placing the interface.

The golem vs swordsman is a great image! I really liked it.
(Just for reference, there are also a few Art threads around here, in case you're interested.)

Craig: There is a colour code, named ColorADD designed to help colour blind people. It may also be interesting to take a look at Color Oracle that is a colour blindness simulator. I'm not seeing exactly how to fit both things into TT, but it still may be interesting for future reference.

63
Forum Games / Re: Corrupt a Wish Foundation
« on: March 12, 2013, 12:41:49 AM »
Wish granted. The Police comes along to control the traffic, however they start singing Rooooooooooxane instead and the people stop to listen. Technically it worked because there is no more traffic (everyone stopped, even Craig... ooops).

I wish it would be wise for me to post here a wish tomorrow.

64
Forum Games / Re: Pop culture through the alphabet
« on: March 11, 2013, 05:14:43 PM »
Groening, Matt. (Was this the one you were thinking about?)

65
Forum Games / Re: Associations Game
« on: March 11, 2013, 05:12:24 PM »
Weird hexagons.

66
Forum Games / Re: Fazan game
« on: March 11, 2013, 05:11:56 PM »
Lego!

67
Forum Games / Re: Corrupt a Wish Foundation
« on: March 11, 2013, 05:11:01 PM »
Wish granted. It's quite a nice psychiatric ward for Duckling: it's called planet Earth. Too bad we can't be in there, since we don't suffer from the same mental problems.

I wish I had some tisane to celebrate Ducking's new psychiatric ward.

68
Telepath Tactics / Re: Telepath Tactics stretch goals: come vote!
« on: February 27, 2013, 04:01:23 PM »
I agree that more choice means that the game has more potential to attract more people.

I chose in decreasing order:
- A dungeon tileset with traps, openable doors, scripted levers and buttons;
- Extra character classes;
- And randomized battlefield generation - a good generation can bring us to play again.

Thanks for hearing us (once more), Craig.

69
General Discussion / Re: Ask the developer a question!
« on: February 24, 2013, 03:28:48 PM »
Duckling: what if you used to generate the buildings a function of the position instead of the random number generator? In this case it would be easy to reconstruct whatever you needed if the player goes back, so you could "throw away" what is far away.

I'm assuming that the position of buildings can occur for integers x and y. A nice function could be something like:
sin2(n x + p) * sin2(m y + q),
with very large real values of n and m and p, q in [0, 2π] chosen randomly in the beginning of the game.

70
General Discussion / Re: Vacation!
« on: February 22, 2013, 03:23:48 PM »
I just wanted to remind everyone that I'm not dead, but I won't be on too much. Wait for summer, I haven't forgotten you.

We'll be here when you return. Have a nice Winter and Spring.

By the way, let me note that I'm dead and I'm still here! :)

71
Telepath Tactics Bugs / Re: The alpha demo bug reporting thread
« on: February 19, 2013, 01:57:30 PM »
[...]
And the people rejoiced.
Yeaaaaaaaah! :)
And finally, a place for the TT bugs... look: one just arrived! :P

(OK, from now on I'll stick to the topic.)

72
TSoG / Re: Happy Birthday TSoG
« on: February 15, 2013, 12:51:41 AM »
:) Congrats!!!

73
TSoG / Re: I named my hero Duvalier Duvalier :)
« on: February 11, 2013, 04:57:16 PM »
Bummer. I thought I was being original by naming the hero "Duvalier".
Technically, Craig was the first to name the hero "Duvalier". :)

74
TSoG / Re: I named my hero Duvalier Duvalier :)
« on: February 08, 2013, 04:51:27 PM »
It seems that I'm giving the official forums welcome message a bit late, but here it goes: Welcome RaustBD!
In KZ's style: I hope you keep playing the games; you're already using proper grammar and sharing your ideas. I just need to add: enjoy your stay.

Regarding your post, I must say that all the other characters seem to disguise very well the fact that every single one of them suffers from stuttering. :)

75
General Discussion / Re: Ask the developer a question!
« on: February 01, 2013, 04:11:51 PM »
From the way I'm reading your posts regarding the TT Dialogue Editor, it seems to me that you're having a lot of fun creating the tool you wished you had when making TSoG.

Pages: 1 ... 3 4 [5] 6 7 ... 133