Welcome to the new Sinister Design forums!
Started by CraigStern, February 11, 2013, 07:19:44 PM
nextbattle="GENERATE_RANDOM_LEVEL[Forest/Camp 1/Dungeon/1/21/16-22/2-6/Bloodbeard's,Bandit:Bloodbeard's,Bowman/Global Lighting,Daylight:Protect Char,0,Emma Strider]"
QuoteHero > Champion – A strong, durable fighter that becomes even more resilient and capable, able to inspire allies to great feats. Can use Swords, Main Gauches and Rapiers. Gains +6 Health, +6 Energy, +2 Strength. Learns Inspire.Assassin > Whisper – Difficult to hit, incredibly mobile assassins. Can use Daggers and Throwing Knives. Gains +2 Energy, +1 Strength, +25% Dodge, and Stealth (tag: TargetValue,0.3).Swordsman > Fencer – Fast, good at going toe-to-toe with powerful physical enemies. Can use Swords, Main Gauches and Rapiers. Gains +2 Health, +2 Energy, +10% Dodge, +1 Counterattack, +20% Accuracy. Learns Feint, Disarm.Bandit > Marauder – Strong damage dealer with expanded access to armor and shields. Can use Axes, Halberds, small shields and Leather Armor or Chain Mail. Gains +4 Strength and +5 Health.Spearman > Pikeman – Specializes in drawing (and weathering) enemy attacks. Can wear heavy armor and use large shields, Spears, Halberds. Gains +7 Health, +20% Slash Resistance, +10% Pierce Resistance, and Prominence (tag: TargetValue,1.5).Cavalier > Mantis Knight – Tougher, with expanded options for close-range combat on the front lines. Can wear heavy armor and use large shields, Lances, Halberds. Gains +4 Health, +2 Strength, +5% Slash Resistance, +5% Pierce Resistance, and +1 Counterattack. Learns Charge.Lizardman > Drake – Stronger, faster, greater endurance, with access to basic armor. Can use Maces and Flails, small shields and Leather Armor. Gains +2 Health, +4 Energy, +2 Strength and +5% Dodge.Bowman > Bowmaster – Faster, more accurate; better at long-range harrassment, both with Bow and Arched Shot. Can use Bows and Longbows. Gains +20% Accuracy and +2 Speed.Crossbowman > Arbalist – Trained to modify and shoot different types of crossbow bolts. Can use Crossbows. Gains +3 Health, +2 Strength, Range Bonus of 1. Learns Poison Bolt and Piercing Shot.Engineer > Machinist – A more efficient builder with Golem-specific support skills and access to Leather Armor. Learns Engine Boost, Build Wood Barricade 2, Build Wood Bridge 2. Gains +1 Health, +8 Energy.Psy Healer > Caduceus – The caduceus is a master of shields. Learns Static Shield, Solid State Shield. Gains +2 Psy Defense and +6 Energy, +1 Mind Shield range.Mentalist > Puppetmaster – a powerful manipulator. Learns Kinetic Gale, Kinetic Wave, Levitate. Gains +2 Psy Power, +5 Energy, +1 Mind Control range, 50% cost for Kinetic Gust and Kinetic Pull.Pyrokineticist > Pyrokurios – A master of pyrokinesis. Learns Fire Gate. Gains +1 Health, +4 Energy, +3 Psy Power, +1 Pyro Blast range and 50% Pyro Blast cost.Cryokineticist > Cryokurios – A master of pyrokinesis. Learns Frost Armor and Cryo Cross. Gains +1 Health, +4 Energy, +3 Psy Power, +1 Cryo Blast range and 50% Cryo Blast cost.Skiakineticist > Skiakurios – A master of manipulating negative emotion. Learns Fury and Dark Vortex. Gains +1 Health, +4 Energy, +3 Psy Power, +1 Shadow Blast range and 50% Shadow Blast cost.Photokineticist > Photokurios – A master of photokinesis. Learns Light Bomb. Gains +1 Health, +4 Energy, +3 Psy Power, +1 Light Blast range and 50% Light Blast cost.Shadowling > Shadowheart – A devious fighter, able to teleport around the battlefield and prey on the mental weaknesses of its enemies. Learns Terror, Decoy. Gains +3 Health and +5 Energy. +1 Shadowport range and -1 Shadowport cost.Spriggat > Greater Spriggat – A mature spriggat in full command of its abilities is a deadly foe indeed. Gains +3 Health, +4 Energy, +1 Strength, +1 Psy Power and +1 Speed. -1 cost for its basic breath attack.Spirit > Specter – A spirit that has gained greater control over itself, and thereby possesses greater psy manipulation powers. Gains +16 Energy. Learns Transfer 2, Drain, Stimulate.Stone Golem > Megalith – A Stone Golem with combat experience is a terrifying opponent indeed. Learns Smash, Engine Boost. Gains +3 Health, +3 Strength, +20% Slash Resistance, +20% Pierce Resistance.Bronze Golem > Titan – Gains +12 Health, +2 Strength. Learns Spin Saw 2, Engine Boost.