News:

Welcome to the new Sinister Design forums!

Main Menu
Menu

Show posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.

Show posts Menu

Messages - CraigStern

#5011
General Discussion / Re: Ask the developer a question!
September 26, 2010, 07:00:38 AM
I can think of no reason to put such an exclusionary feature on the forums. If you really want something to only be seen by certain members, you can always send a PM.
#5012
General Discussion / Re: Ask the developer a question!
September 23, 2010, 10:26:41 PM
No harm, no foul. You can always report them to Ert or KZ for deletion if they bother you.
#5013
General Discussion / Re: War of the Classics
September 23, 2010, 10:13:13 PM
Beethoven is brilliant, as is Rachmaninoff. I'm surprised no one has mentioned Tchaikovsky or Prokofiev yet. (Also, while I wouldn't argue that they're the best, I adore Saint-Saens and Chopin.)
#5014
General Discussion / Re: Ask the developer a question!
September 23, 2010, 10:01:13 PM
How do we know they're joining as advertising? Are they spamming?
#5015
Politics / Re: Ground Zero Mosque
September 23, 2010, 08:56:44 PM
The uproar over its location seems rather overblown to me. The building they're using is just an old, boarded-up Burlington Coat Factory. Also, there is already an actual mosque right nearby that has been there since long before 9/11.

Besides, it's not like they're building a monument to radical Islam there. Imam Rauf (the guy behind the center) has long been dedicated to improving relations between the West and moderate Muslims around the world. That's the whole point behind the center. We shouldn't make the mistake of conflating violent radical muslims with all muslims.
#5016
TSoG / Re: end of demo
September 18, 2010, 11:41:38 AM
It doesn't matter who's old and who isn't. What matters is who can contribute to the community in a respectful fashion.

As for the demo: I am, indeed, somewhat hesitant about giving away much more than I have already. I don't want people thinking like this after I release the full game:

Quote from: rainenand i for one find it strange that i was able to play all the way to league NINE before without pay and almost complete the game.  now if i wanna play for free i can only play to league THREE.  since i already have played most of the game and gotten almost all there is to get,  all i'm buying is the ability to replay the game and the last 2 leagues and 1 or 2 orbs. as well as the ending. not worth it.

I am, however, going to have a beta testing phase eventually. You'll know when it arrives.
#5017
TSoG / Re: Qudssi and Naj
September 15, 2010, 06:39:08 PM
Buh'baque, the Ravinale Chicken?
#5018
General Discussion / Re: Ask the developer a question!
September 15, 2010, 06:21:05 PM
Thanks! I'll probably end up voicing somebody, but hopefully I won't have to voice anyone too major.
#5019
General Discussion / Re: Ask the developer a question!
September 12, 2010, 12:44:47 PM
I don't want to spoil the surprise. ;)
#5020
General Discussion / Re: Ask the developer a question!
September 12, 2010, 12:35:20 PM
Quote from: Zackirus on September 12, 2010, 12:30:46 PM
How did you come up with the name: Sinister Design?

It's a play on words, meaning both an evil intent or plan and something designed. When I first thought the name up, I thought it might be fun to release each game with the tagline "This game is a product of sinister design!" as if it were being denounced by a horrified preacher. :)
#5021
General Discussion / Re: Ask the developer a question!
September 12, 2010, 12:31:05 PM
Duckling: you never reset your i variable in the spinDemo function. It hits 144 and just keeps counting upwards.

Try adding this after i += 1;

if ( i > 144 ) {
    i = 0;
}
#5022
General Discussion / Re: Ask the developer a question!
September 11, 2010, 04:17:01 PM
Quote from: Arch Preist of Craiginism on September 11, 2010, 04:13:43 PM
Are you capable of removing the character limit on the signatures?

Yes. (I just increased it to 400 from 300.)
#5023
General Discussion / Re: Ask the developer a question!
September 09, 2010, 11:37:27 AM
Wow--kind of a backlog here, huh? All right, let's get to it:

QuoteWhat's the best way to make a method that, over 36 frames, makes one full rotation of a MovieClip, without being dependent on outside variables? I'm new to 3D programming, and I can sometimes get 1 rotation at a time, but when I try to do 2, the whole function is screwed up in practice.

I know how I'd do it, but it might be better if you just posted your code so I can tell you why it won't work beyond a single rotation.

QuoteIs the new AI from TSoG able to command (intelligently) units with speed 5 or above or should we forget making such suggestions for TSoG?

See here.

Quoteare you completely buried in work?

A bit, yeah. :'(

QuoteHave you ever done something so crazy and stupid that it was nearly fatal as a child?

Nope.

QuoteWhat characters are you planning on making in TSOG?

Playable ones, other than the ones you've seen? Qudssi, Naj, La'Man, and Rajav. ;)
#5024
TSoG / Re: Enemy Speeds
September 09, 2010, 10:45:11 AM
Well, here's the thing: it's actually not too difficult for me to program. Not anymore. But I'd probably have to recode the entire combat engine to accommodate it because of the inefficient way that enemies check for targets in the TSoG engine.

There are also gameplay considerations: TSoG battle maps are small. In-game battles would be poorly paced and extremely difficult if most enemies could cross the entire map in a couple of turns.

Although this feature won't be making it in to TSoG, you can probably expect it in future TRPGs running on a better engine. ;)
#5025
Video / Re: Favorite videos
September 09, 2010, 10:28:47 AM
I am a huge Charlie the Unicorn fan. ;)